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	<title>Imphenzia Blog &#187; Imphenzia Music</title>
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	<link>http://blog.imphenzia.com</link>
	<description>Peak into the daily creativity of a music artist and games creator.</description>
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		<title>Low Poly Universe Spacesynth</title>
		<link>http://blog.imphenzia.com/2012/03/15/low-poly-universe-spacesynth/</link>
		<comments>http://blog.imphenzia.com/2012/03/15/low-poly-universe-spacesynth/#comments</comments>
		<pubDate>Thu, 15 Mar 2012 22:53:33 +0000</pubDate>
		<dc:creator>Imphenzia</dc:creator>
				<category><![CDATA[Imphenzia Music]]></category>
		<category><![CDATA[spacesynth]]></category>

		<guid isPermaLink="false">http://blog.imphenzia.com/?p=588</guid>
		<description><![CDATA[Not very long ago, I became aware of the music genre Spacesynth. The genre has been around since the 80s and I just simply didn&#8217;t know of it. The most likely reason for this is that “back then” I was &#8230; <a href="http://blog.imphenzia.com/2012/03/15/low-poly-universe-spacesynth/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Not very long ago, I became aware of the music genre Spacesynth. The genre has been around since the 80s and I just simply didn&#8217;t know of it. The most likely reason for this is that “back then” I was always interested in making music, but never really interested in listening to it. Strange, I know, but so am I.</p>
<p>Recently I bumped in to an independent musician (in real life.) He, along with a friend, had just released a new album and it so happens to be in the “Spacesynth” genre. I bought the album, I listened to it, and I also wrote a review of “Triumphant Return” by MindXpander.</p>
<p>I really liked the sound, the melodies, the composition, the atmosphere, and everything about the music. I kept referring to it as “mod music” (with parallels to some classic mods like Space Debris by Captain.) I suspect this may have frustrated MindXpander a bit since a lot of the mods aren’t really that good… But what I meant by this comparison is that it contained the same type of cheerful sound that many of the great mods from the 90s did. As it turns out, the Spacesynth genre is older than the mods I referred to and it’s just a case of the mods that I liked being in the spacesynth genre =) Oh well, at least I learned something.</p>
<p>Following this revelation, I searched for some Spacesynth music through Spotify. I found some real gems (such as Polaris Spectrum) and I will again (incorrectly) describe them as sounding like awesome remakes of old mods!</p>
<p>This was about as far as I could go without launching Cubase. A simple spacesynth inspired beat with kick, snares, hihats, and toms… A snappy bass line alternating notes split by an octave… Some cheerful brass chords… The Ayla patch in VanGuard by ReFX with added portamento and vibrato acted as the perfect spacesynth lead… I was on my way composing my first Spacesynth track.</p>
<p>You can listen to the end result here:</p>
<p><object width="100%" height="81" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowscriptaccess" value="always" /><param name="src" value="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F39895332&amp;show_comments=true&amp;auto_play=false&amp;color=ff7700" /><embed width="100%" height="81" type="application/x-shockwave-flash" src="https://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F39895332&amp;show_comments=true&amp;auto_play=false&amp;color=ff7700" allowscriptaccess="always" /> </object> <span><a href="http://soundcloud.com/imphenzia/low-poly-universe">Low Poly Universe</a> by <a href="http://soundcloud.com/imphenzia">Imphenzia</a></span></p>
<p>When I formed/created/founded (or whatever you call it) Imphenzia, I started out by making Goa-inspired music. My favorite artist at the time was Astral Projection. Following the release of my debut album, Sector, my music became more mellow and floated towards trance. I also started to make slowed down “chillout” remixes of my so called trance music. Without too much hesitation I even went as far as to make acoustic piano versions of my tracks.</p>
<p>Despite such a variety in genres, I&#8217;m not sure whether or not to release this, or any future, Spacesynth tracks under the artist name Imphenzia or if I should use an alternative name&#8230; Any suggestions?</p>
<h2>Update 2012-03-17</h2>
<p><a href="http://music.imphenzia.com/tracks/low-poly-universe-spacesynth.html"><img class="alignright size-full wp-image-602" title="Low Poly Universe - Spacesynth" src="http://blog.imphenzia.com/wp-content/uploads/2012/03/low-poly-universe-spacesynth.gif" alt="" width="100" height="100" /></a>I <a href="http://music.imphenzia.com/tracks/low-poly-universe-spacesynth.html">released it</a> as Imphenzia today after all. The more I thought about it the more it made sense to do so. I&#8217;ve already released a large variety of genres as Imphenzia and I&#8217;ve never really been to bothered what genre a particular track is as long as I like it =)</p>
<p>It would also require a lot of work to create and promote another artist name. It&#8217;s taken me about 15 years to build up Imphenzia and a single track by an unknown artist might as well be left unreleased.</p>
<p>&nbsp;</p>
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		<title>Ubetoo.com Disappointments</title>
		<link>http://blog.imphenzia.com/2012/03/03/ubetoo-disappointments/</link>
		<comments>http://blog.imphenzia.com/2012/03/03/ubetoo-disappointments/#comments</comments>
		<pubDate>Sat, 03 Mar 2012 22:32:46 +0000</pubDate>
		<dc:creator>Imphenzia</dc:creator>
				<category><![CDATA[Imphenzia Music]]></category>
		<category><![CDATA[aggregator]]></category>
		<category><![CDATA[routenote]]></category>
		<category><![CDATA[ubetoo]]></category>

		<guid isPermaLink="false">http://blog.imphenzia.com/?p=581</guid>
		<description><![CDATA[There are a few things that are starting to bother my having Ubetoo as my digital aggreagtor. I use them to distribute my songs to digital stores and streaming services today and I am considering to change. I am bound &#8230; <a href="http://blog.imphenzia.com/2012/03/03/ubetoo-disappointments/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>There are a few things that are starting to bother my having Ubetoo as my digital aggreagtor. I use them to distribute my songs to digital stores and streaming services today and I am considering to change.</p>
<p>I am bound to three months notice and renewal is this month so it won&#8217;t be until next year that I leave but I&#8217;ll summarize the frustrations that are starting to build up here:</p>
<h2>1. Long publishing times</h2>
<ul>
<li>I uploaded Time Travel to Ubetoo for distribution on December 22 2011</li>
<li>Ubetoo reviewed and accepted the submission on January 2nd  2012</li>
<li>Today, 3rd March 2012 (72 days later) the track is <em>still not on Spotify</em></li>
</ul>
<div id="attachment_582" class="wp-caption aligncenter" style="width: 467px"><a href="http://blog.imphenzia.com/wp-content/uploads/2012/03/time_travel_upload.png"><img class="size-full wp-image-582 " title="Time Travel Ubetoo Distribution" src="http://blog.imphenzia.com/wp-content/uploads/2012/03/time_travel_upload.png" alt="" width="457" height="73" /></a><p class="wp-caption-text">Time Travel Ubetoo Distribution</p></div>
<p>Meanwhile a friend of mine released his first track through RouteNote.com on 6-Feb-2012 and that appeared on Spotify a few days ago (about 20-25 days.)</p>
<p>That brings me to another issue. In a digital world I seriously question why it has to take days, weeks, and months to release digital music &#8211; especially to Spotify. How hard can it be? Copy the file, encode it, insert meta data to the database. It should be automated and apparently Bob is definitely NOT their uncle. They even &#8220;outsource&#8221; all the hard work to aggregators who take care of the upload interface. Lousy. Poor. Pathetic.</p>
<h2>2. Kontor New Media</h2>
<p>Not long ago I <a href="http://blog.imphenzia.com/2012/02/11/youtube-misidentified-third-party-copyright/" target="_blank">wrote a post on Kontor New Media</a> detecting my music on YouTube allegedly infringed on copyright belonging to a company named <em>Kontor New Media</em>.</p>
<p>I disputed this to YouTube and I haven&#8217;t heard anything since then. Today I discovered that Ubetoo is the mastermind behind this.</p>
<p>I quote from the Ubetoo FAQ:</p>
<blockquote><p>If you receive copyright claims when you try to upload your own music to e.g. YouTube, that means our security system works!</p>
<p>You might receive copyright claims from a company called Kontor New Media (KNM). That&#8217;s normal.<br />
They are our digital distribution service. If you&#8217;re trying to upload your own music and receive copyright claims, just ignore them.</p></blockquote>
<p>Thing is; I don&#8217;t want to &#8220;just ignore them&#8221; because the result is that my YouTube videos get ugly overlaying adverts. I want my videos to be advert free but if I <em>did</em> want adverts on them &#8211; atleast I&#8217;d want the earnings to go to <em>me</em> and not Kontor New Media.</p>
<h2>3. Poor Statistics</h2>
<p>The statistics presented by Ubetoo for their distribution service has a lot to wish for. Some are easy to identify, e.g. iTUNES &#8211; but in general the list is filled with odd names and no specification to what any amounts are based on.</p>
<div id="attachment_583" class="wp-caption aligncenter" style="width: 639px"><a href="http://blog.imphenzia.com/wp-content/uploads/2012/03/ubetoo-stats.png"><img class="size-full wp-image-583" title="Ubetoo Distribution Statistics Example" src="http://blog.imphenzia.com/wp-content/uploads/2012/03/ubetoo-stats.png" alt="" width="629" height="159" /></a><p class="wp-caption-text">Ubetoo Distribution Statistics Example</p></div>
<h2>4. Scam-like Non-automated Payout Process</h2>
<p>Final frustration with Ubetoo is their payout process. Every quarter they collect the income from the digital stores and unless I log on to Ubetoo and manually check a tick box to withdraw my funds to PayPal in time Ubetoo get to take the money from you.</p>
<p>I call this a &#8220;scam-like&#8221; payout process because it relies on the hope that someone will miss to withdraw the funds in time making it Ubetoo&#8217;s money instead. The moral solution would be allow artists to activate automatic payouts to their PayPal accounts.</p>
<p>High interest loan companies use this method as well. They rarely have automated billing features because a manual process means someone may miss a payment and then there are hefty additional interest and penalty fees involved so they can make up the money.</p>
<h2>5. Ubetoo logo on album art</h2>
<p>When I released most of my albums Ubetoo required that their logo had to be illustrated on the cover art. Considering they were the cheapest alternative at the time I was okay with that.</p>
<p>A few months following releasing my albums Ubetoo dropped the requirement so the logo was optional. Great I thought.</p>
<p>Well, great if you can be bothered to withdraw all your releases from all 500 digital stores and re-release them again.</p>
<p>This for switching an album image. Let me remind you of frustration #1 &#8211; it takes months for the releases to appear again if I were to to this.</p>
<h2>Conclusion</h2>
<p>As the frustrations listed above build up &#8211; and if things continue in the same direction &#8211; I will not be renewing my Ubetoo distribution for next year. I will withdraw my releases and go with another aggregator.</p>
<p>I will do a trial release through RouteNote &#8211; but one thing I&#8217;m unhappy with there is that they only allow MP3 files. Digital services will re-encode tracks and it&#8217;s never good to re-encode a file that&#8217;s been compressed using a <a href="http://en.wikipedia.org/wiki/Lossy_compression" target="_blank">lossy compression</a> format. Maybe they will allow Wav/Flac by the time I do the switch &#8211; unless I find a better aggregator.</p>
<p>End of depressing text.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<item>
		<title>My Music was Stolen</title>
		<link>http://blog.imphenzia.com/2012/03/01/my-music-was-stolen/</link>
		<comments>http://blog.imphenzia.com/2012/03/01/my-music-was-stolen/#comments</comments>
		<pubDate>Thu, 01 Mar 2012 22:37:05 +0000</pubDate>
		<dc:creator>Imphenzia</dc:creator>
				<category><![CDATA[Imphenzia Music]]></category>
		<category><![CDATA[stolen music]]></category>
		<category><![CDATA[theft]]></category>

		<guid isPermaLink="false">http://blog.imphenzia.com/?p=572</guid>
		<description><![CDATA[Today, I ran a search of Imphenzia on YouTube. I do that sometimes &#8211; just for the fun of it. It&#8217;s quite common that I find that someone put together a video using my music and it doesn&#8217;t bother me &#8230; <a href="http://blog.imphenzia.com/2012/03/01/my-music-was-stolen/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Today, I ran a search of Imphenzia on YouTube. I do that sometimes &#8211; just for the fun of it. It&#8217;s quite common that I find that someone put together a video using my music and it doesn&#8217;t bother me even though it&#8217;s usually copyright infringement.</p>
<p>The reason why I decide to &#8220;look the other way&#8221; is for two reasons. First of all, I&#8217;m happy that someone likes my music enough to use it&#8230; and second, it promotes my artist name in my quest for some very welcome fans.</p>
<p>Searching today was different. A few more results appeared and as I browsed through them I saw now credit to Imphenzia, but I did notice that YouTube finally does audio recognition on my tracks and very kindly link to the track on iTunes. That&#8217;s awesome.</p>
<p>If you like my music and if you want to use it in a video; please consider getting the <a href="http://music.imphenzia.com/tracks.html?full-access-read-more=true">full access to download all my tracks</a> so you can use a high quality version for your music. You can also find individual songs on iTunes &#8211; but they take most of the cake so I always smile when someone uses the feature on my site. Which is very rare in today&#8217;s society where music is ually free.</p>
<p>Anyway; to the point of this post. As I browsed through the search results, I found <a href="http://www.youtube.com/watch?v=DQqtkzeWYvg">one video in particular</a> that caught my attention. YouTube had correctly detected that the music was Spirit Within You (Piano), composed by me. The cheeky part is that as I read through the description it was supposedly created by &#8220;<a href="http://www.youtube.com/user/djlovesong">djlovesong</a>&#8220;. Not only did it say so in the description, it was also included in the video.</p>
<p>I think, and hope, that the video will be removed (or at least changed with proper credits), so the link above may not work. If this happens; I have captured it into a permanent memory as screenshot:</p>
<p><a href="http://blog.imphenzia.com/wp-content/uploads/2012/03/swy-rip.png"><img class="alignright size-full wp-image-573" title="Stolen Music" src="http://blog.imphenzia.com/wp-content/uploads/2012/03/swy-rip.png" alt="" width="1078" height="958" /></a><br />
Oh well, I&#8217;ll come back and modify this post with the outcome of this little theft case.  We&#8217;ll see what it leads to. I haven&#8217;t contacted YouTube, yet, I just added a comment to the video for now.</p>
<h3>Update 2 March 2012:</h3>
<p><a href="http://www.youtube.com/user/djlovesong">The user</a> removed the video without any comments or message to me. I suspect that most other songs are not performed by her either, but mission accomplished for me anyway =)</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<item>
		<title>How Do I Promote My Music Online?</title>
		<link>http://blog.imphenzia.com/2012/02/07/how-do-i-promote-my-music-online/</link>
		<comments>http://blog.imphenzia.com/2012/02/07/how-do-i-promote-my-music-online/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 21:56:21 +0000</pubDate>
		<dc:creator>Imphenzia</dc:creator>
				<category><![CDATA[Imphenzia Music]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[aggregator]]></category>
		<category><![CDATA[artist]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[get noticed]]></category>
		<category><![CDATA[howto]]></category>
		<category><![CDATA[plays]]></category>
		<category><![CDATA[promote music]]></category>
		<category><![CDATA[promotion]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[spotify]]></category>
		<category><![CDATA[tutorials]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://blog.imphenzia.com/?p=530</guid>
		<description><![CDATA[Composing music is something I really enjoy doing but for me it is also very important that my music is being listened to and enjoyed by as many people as possible. Unless what you have is a truly amazing talent, &#8230; <a href="http://blog.imphenzia.com/2012/02/07/how-do-i-promote-my-music-online/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Composing music is something I really enjoy doing but for me it is also very important that my music is being listened to and enjoyed by as many people as possible. Unless what you have is a truly amazing talent, resulting in a viral shock wave that promotes itself, you will most likely remain fairly unnoticed unless you take it upon yourself to promote your music.</p>
<p>In this post I will summarize what I do to promote my music on the Internet. I will also let you know of the efforts involved, the costs and the impact it has had.</p>
<p>This will be a long post and if you have little time, I suggest that you scroll down and look at the headers below and focus on methods you haven&#8217;t used to promote your music.</p>
<h2>Create an Official Artist Web Site</h2>
<p><a href="http://blog.imphenzia.com/wp-content/uploads/2012/02/imphenzia-com.png"><img class="alignright size-medium wp-image-532" title="imphenzia.com official artist site" src="http://blog.imphenzia.com/wp-content/uploads/2012/02/imphenzia-com-300x245.png" alt="" width="300" height="245" /></a>Early on I made sure to register my artist name as a .com domain name. That was 12 years ago and you may find that yours has already been taken, but it&#8217;s still important to create your official site so consider to register the .net domain, or your local country suffix, and build an official artist web site.</p>
<p>My site is now in its 5th generation and I’ve put a lot of effort into developing it. Luckily I have some knowledge in web development so I can design, develop, and maintain my own web site. This may be something you need to get help with if you have little knowledge about development.</p>
<p>Experience, feedback, and statistics from the five generations of my site all point to the following criteria for success:</p>
<ol>
<li>Stylish but simple</li>
<li>Easy for visitors to navigate</li>
<li>Easy for visitors to instantly hear your music</li>
<li>Links to and integration with social media (e.g. <a href="http://developers.facebook.com/docs/reference/plugins/like/">Facebook Like</a> and <a href="http://www.addthis.com/">AddThis</a>)</li>
<li>Search Engine Optimization with <a href="http://en.wikipedia.org/wiki/Rewrite_engine">Search Engine Friendly</a> URLs<br />
<em>Each one of my tracks automatically get an unique URL, e.g. <a href="http://music.imphenzia.com/tracks/time-travel.html">http://music.imphenzia.com/tracks/time-travel.html</a>. These pages contain keywords and a description specific to the track and the benefit of this that instead of having search engines index just one page containing all tracks it will index, in my case, over 85 additional pages.</em></li>
<li>Keep your site updated with your latest music and latest news</li>
<li>Use statistics, such as <a href="http://www.google.com/analytics/">Google Analytics</a>, to see how visitors find your site</li>
</ol>
<p>If, for whatever reason, creating a web site is not for you &#8211; I still recommend that you register a domain name and point it to your main point of presence on the Internet whether it&#8217;d be a <a href="http://www.myspace.com/">MySpace</a> page or a <a href="http://www.soundclick.com">Soundclick</a> page for example. Remember, an URL like <a href="http://www.imphenzia.com">www.imphenzia.com</a> is always more appealing and much easier to promote than an URL such as <a href="http://www.soundclick.com/bands/default.cfm?bandID=701131">www.soundclick.com/bands/default.cfm?bandID=701131</a>.</p>
<p><strong>Cost:</strong> I pay $10/y for my domain name and $50/y for my web hotel, $0 for development<br />
<strong>Effort: </strong>Very high for custom web site with shopping cart, could be low for simple sites<br />
<strong>Visitors/Plays:</strong> My artist site averages around 20-25 unique visitors per day</p>
<h2>Mailing List</h2>
<p><a href="http://blog.imphenzia.com/wp-content/uploads/2012/02/imphenzia-mailing-list.png"><img class="alignright size-medium wp-image-533" title="Imphenzia mailing list example" src="http://blog.imphenzia.com/wp-content/uploads/2012/02/imphenzia-mailing-list-300x237.png" alt="" width="300" height="237" /></a>A mailing list is extremely important. It will enable you to reach many eager listeners waiting for your next release. I have developed my own mailing list but many artist sites offer this as part of their functionality.</p>
<p>Make sure that you send relevant information to your mailing list users and whatever you do, don&#8217;t spam them with useless information as it will only result in them unsubscribing from your list. This brings me to another important feature; make sure it easy to unsubscribe from the list as it will encourage more people to sign up. You can see my example image (click to enlarge) how I announce a new track release, also note the one click unsubscribe feature at the bottom.</p>
<p>Make it easy see and sign up to the mailing list. I value subscribers so much that I give away a digital album to everyone that signs up. If your list supports such a feature, or you develop your own mailing list, consider giving your new subscribers a generous gift.</p>
<p><a href="http://blog.imphenzia.com/wp-content/uploads/2012/02/imphenzia-subscribe.png"><img class="aligncenter size-full wp-image-535" title="imphenzia-subscribe" src="http://blog.imphenzia.com/wp-content/uploads/2012/02/imphenzia-subscribe.png" alt="" width="969" height="77" /></a>The image above shows how I&#8217;ve presented my subscribe to mailing list feature. It&#8217;s located in the very center of my welcome page and signup is easy, just enter an email address and click sign up (the digital album will be sent to the subscriber&#8217;s email as a welcome gift.)</p>
<p><strong>Cost:</strong> I developed my own mailing list for free, and there are free mailing lists available<br />
<strong>Effort:</strong> Little effort is spend maintaining the list. It took some time to develop but there are free alternatives.<br />
<strong>Subscribers:</strong> My list currently contains 737 valid addresses</p>
<h2>Social Media Presence</h2>
<p>Personally, I hate Facebook and all types of social media sites. I frequently get surprised of how willing some people are to expose themselves and their private affairs. Nevertheless, social media is an essential tool to promote your music and it is very powerful.</p>
<p><a href="http://www.facebook.com">Facebook</a> is the most important site to be on. Create an artist page and announce your new releases, special offers, teasers, previews, news and so forth. The more people you get that “like” your artist page the better. Every announcement you make will appear on their &#8220;Facebook wall&#8221; so in that sense it&#8217;s similar to an mailing list with the added benefit that you get comments and interaction with your fans.</p>
<p><a href="http://www.twitter.com">Twitter</a> is another one I hate, but again, you have to be on it. Link twitter updates with facebook updates (there are features on the sites to do this) to make your updates appear on multiple sites automatically with little effort. You should also encourage people to follow you on twitter and facebook whenever possible.</p>
<p>Follow other twitter users with similar interests – it is likely that they will follow you in return. This doesn&#8217;t mean you have to read everyone&#8217;s uninteresting updates because you can disable email notifications if you are only interested in twitter as a marketing method (as opposed to a social tool.)</p>
<p><strong>Costs:</strong> $0 (free)<br />
<strong>Effort:</strong> Little effort required to maintain presence at Facebook and Twitter<br />
<strong>Visitors/Plays:</strong> I have 373 facebook fans and 116 twitter followers</p>
<h2>YouTube Videos</h2>
<p>YouTube is another great site to maintain your presence. Even if you don’t have music videos, consider uploading your tracks with a simple image because surprisingly many people go to YouTube to listen to music. You can also use free online tools such as “<a href="http://www.animoto.com">Animoto</a>” to create some visually pleasing videos for your music.</p>
<p>Here are some examples of how I used YouTube (and other video sites such as Vimeo) to promote my music:</p>
<ul>
<li>New track teaser: <a href="http://www.youtube.com/watch?v=7f3sjbtrTn4">http://www.youtube.com/watch?v=7f3sjbtrTn4</a></li>
<li>New album teaser: <a href="http://www.youtube.com/watch?v=vgQGuCvel7c">http://www.youtube.com/watch?v=vgQGuCvel7c</a></li>
<li>Created using Animoto: <a href="http://www.youtube.com/watch?v=xKnevRD3tRU">http://www.youtube.com/watch?v=xKnevRD3tRU</a></li>
</ul>
<h3>Create Tutorials</h3>
<p>Creating tutorials, especially video tutorials, is another very powerful method to reach listeners. Granted, it will mostly attract other artists, but nevertheless they are humans and fans too. My tutorial videos have been viewed over 100’000 times and I&#8217;m not sure how many have actually turned into fans but such a large number of views is bound to bring some fans your way. Don’t forget to clearly promote your URL to your artist site in any tutorials you create.</p>
<p>Here is an example of a video tutorial I&#8217;ve created: <a href="http://www.youtube.com/watch?v=ZO5u7hNA1mo">http://www.youtube.com/watch?v=ZO5u7hNA1mo</a></p>
<p><strong>Cost:</strong> $0 (free)<br />
<strong>Effort:</strong> Little for single tracks, high for tutorials and animated videos<br />
<strong>Video Views:</strong> 163&#8217;139 video views</p>
<h2>Describe Your Music with Keywords and Descriptions</h2>
<p>Everywhere you are present, describe your music and videos with many interesting and relevant keywords. Use details such as equipment you used and sources of inspiration etc. Search engines will index your music and people will find you when searching for music created using a particular instrument or music that sounds similar to a particular artist.<br />
<strong><br />
Cost, effort, visitors: n/a</strong></p>
<h2>Join Artist Sites</h2>
<p>Dedicated artists and musician web sites such as <a href="http://www.soundclick.com">soundclick.com</a> and <a href="http://www.soundcloud.com">soundcloud.com</a> are important to be on. You can usually upload your music to be hosted for free although some restrictions will usually apply. Be prepared that the registration and upload process will require a fair amount of your time. Describe your music, preferably with varying descriptions for each site, to increase the exposure to search engines.</p>
<p>These type of sites come and go and some will remain active longer than others. Examples of sites that are no longer active where  I used to gain a lot of exposure at were mp3.com, ampcast, and peoplesound but they are since long gone.</p>
<p>Soundclick.com<br />
<strong>Cost:</strong> I pay $9.95 per month for VIP account, but free account is available<br />
<strong>Effort:</strong>  Little to maintain, initially high to upload music if you have many tracks<br />
<strong>Visitors/Plays:</strong>  101&#8217;083 page views, 370&#8217;365 song plays</p>
<p>Soundcloud.com<br />
<strong>Cost:</strong> $0 (free) I&#8217;ve opted for the free account at this stage<br />
<strong>Effort:</strong> Little to medium depending on how many tracks you have<br />
<span style="color: #000000;"><strong>Song Plays: </strong>1122 </span> (I am not very active at soundcloud, yet)</p>
<h3>Artist Sites Top Lists</h3>
<p>Another benefit with artist sites is that they commonly have top lists and you will gain exposure if you can get one or more of your tracks into these lists. I have 370&#8217;000+ plays at soundclick.com and this is mainly due to some of my tracks ranking in the genre top lists. In an attempt to get into the top lists I decided to go for a paid promotion. I paid $25 for &#8220;Promo Song of the Day&#8221; (it is now priced at $50) and it rocketed my track to the #1 spot for the entire electronic music genre. Since then the track has promoted itself just by being present in the top 25 of the sub-genre.</p>
<h3>Artist Sites Music Groups</h3>
<p>Artists sites also commonly feature music groups that you can join and where you can share your music. At soundcloud.com, join relevant groups and share your tracks. I personally haven’t had much exposure through these groups but it may very well be due to lack of effort and involvement on my part.</p>
<h2>Digital Distribution / Digital Stores / Streaming (Spotify)</h2>
<p>Use an &#8220;aggregator&#8221; (such as <a href="http://www.ubetoo.com">Ubetoo.com</a>, <a href="http://www.tunecore.com/">Tunecore.com</a>, <a href="http://www.cdbaby.com">CDBaby.com</a>, <a href="http://www.routenote.com">RouteNote.com</a>, <a href="http://www.recordunion.com">Recordunion.com</a>) to distribute your music to digital stores (such as iTunes, Amazon MP3, etc) and streaming services (such as Spotify.)</p>
<p>Peasonally I use Ubetoo for digital distribution because they allow <em>unlimited number of singles and albums</em> for an annual subscription fee of around $80. Ubetoo also distribute the music to 500 digital stores which I believe is more stores than any of the competitors.</p>
<p>Other aggregators usually charge an annual fee per song and album and turns out to be a lot more expensive than Ubetoo if you have 5 albums and 85 single tracks as I do. The exception is RouteNote and they now have a free alternative but they don&#8217;t reach as many digital stores as Ubetoo so I don&#8217;t think I will switch.</p>
<p>Some important things to be aware of with aggregators:</p>
<ol>
<li>All aggregators have awful terms and conditions &#8211; you give them exclusive rights for distribution with terrible termination clauses but as an independent artist you can&#8217;t do anything about this other than leave it or accept it.</li>
<li>Reporting and processing times are what you&#8217;d expect from a third world country. It takes weeks and weeks for tracks to appear on Spotify and the statistics make it very difficult to understand where the royalties come from.</li>
</ol>
<h3><span style="line-height: 24px; font-size: medium;">Regarding Spotify, simply having your music in the Spotify catalog will likely not result in much exposure by itself. Saying this it is still important to have your music on such popular streaming sites because once a fan has discovered they will probably enjoy having easy access to your music through such services. </span></h3>
<p><strong>Cost:</strong> $80/y (Ubetoo)<br />
<strong>Effort:</strong> High initially to upload all your tracks and define releases (if you have many)<br />
<strong>Plays/Royalties:</strong> I get about $50 in royalties (100%) from Ubetoo every 3 months. Due to awful statistics it&#8217;s difficult to way what store or service the royalties come from.</p>
<h2>Blog</h2>
<p>The main purpose of this blog is simple; I write posts to attract an audience through search engines and I hope that my readers will also discover and enjoy my music. A positive side effect of this promotion method is that I may end up helping other artists along the way =) It&#8217;s also a good way to give your fans insight to what you are up to.</p>
<p><strong>Cost:</strong> $0 (free) There are free blog sites available<br />
<strong>Effort:</strong> Medium, it takes some time to write blog posts<br />
<strong>Visitors:</strong> 10-60 visitors per day</p>
<h2>Music Forums</h2>
<p>Internet forums, especially specific to the genre of music that you create, are useful for promotional purposes. The downside to forums are that you may have to spend a lot of time to get involved in discussions <em>before</em> you promote your music in a <em>non-spamming</em> fashion.  At the same time, if you enjoy engaging in discussions, this may be the perfect way for you to build a name.</p>
<p>A good approach is to first introduce yourself. in the forum Make sure you have an appealing forum profile signature with a link to your web site. Write feedback to other artists seeking feedback. Announce your new releases only in sub forums for such announcements because anything that could be considered to be spam will backfire. Seek constructive feedback on your music as it will both improve your music at the same time as you will gain some exposure.</p>
<p><strong>Cost:</strong> $0 (free)<br />
<strong>Effort:</strong> High to build reputation and maintain presence<br />
<strong>Visitors/Plays:</strong> Unknown</p>
<h2>Paid Promotions</h2>
<p>I&#8217;ve made a few attempts with paid promotion, such as Google Adwords and Facebook Ads. These cost a fair amount per click so it may be out of reach for independent artists and I don&#8217;t find it to appealing to go this route due to the costs involved.</p>
<p>The most effective promotion, by far, has been the promotion features at soundclick.com that resulted in thousands of plays in a single day for $25.</p>
<p><strong>Cost:</strong> I&#8217;ve paid around $200 for Facebook ads and $100 for Google Adwords<br />
<strong>Effort:</strong> Little effort is required to create paid promotions<br />
<strong>Visitors:</strong>  Google and Facebook ads only resulted in around 500 clicks. Soundclick promotion resulted in thousands of song plays.</p>
<h2>Fun, Odd, and Individual Promotion Methods</h2>
<p>In addition to the above, there are additional attempts I&#8217;ve made to promote my music but they are very specific to my hobbies and interests. I&#8217;ll mention them anyway for the sake of it =)</p>
<p><a href="http://blog.imphenzia.com/wp-content/uploads/2012/02/beatball01.jpg"><img class="alignright size-thumbnail wp-image-538" title="Beat Ball" src="http://blog.imphenzia.com/wp-content/uploads/2012/02/beatball01-150x150.jpg" alt="" width="150" height="150" /></a><strong>Develop Games</strong> &#8211; I make simple computer games that feature my music. Some of the games are released as freeware and the game Beat Ball, for example, was featured in a large German computer magazine that to this day (10 years on) turns out to be a large source of my German fans.</p>
<p><strong>Sponsor Virtual Racing Team</strong> &#8211; A virtual Live For Speed race team I founded, Nordic Racing Group, features the Imphenzia logo and Imphenzia URL on the race cars:</p>
<p><a href="http://blog.imphenzia.com/wp-content/uploads/2012/02/NRG_ImphyRender2_Ads1.jpg"><img class="aligncenter size-full wp-image-539" title="Imphenzia sponsored NRG Race Car" src="http://blog.imphenzia.com/wp-content/uploads/2012/02/NRG_ImphyRender2_Ads1.jpg" alt="" width="1024" height="576" /></a></p>
<h2>Conclusion</h2>
<p>There are many creative ways to promote your music online and you have to be prepared to make a huge effort in order to get noticed. I&#8217;ve released over 85 tracks (and 5 albums.) I&#8217;ve spent countless hours promoting my music online for over a decade using the methods above.</p>
<p>You could argue that it&#8217;s not worth the effort, and solely from the perspective of time and economic reward it clearly isn&#8217;t. But knowing that my music has been played over a million times (including historic sites such as mp3.com), and looking at the positive feedback I receive from my listeners, I feel that it&#8217;s been well worth the effort.</p>
<p>I hope you found some useful ideas to promote your music and best of luck reaching a wider audience.</p>
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		<title>Secret to Composing Unique Music</title>
		<link>http://blog.imphenzia.com/2012/02/06/secret-to-composing-unique-music/</link>
		<comments>http://blog.imphenzia.com/2012/02/06/secret-to-composing-unique-music/#comments</comments>
		<pubDate>Mon, 06 Feb 2012 20:01:30 +0000</pubDate>
		<dc:creator>Imphenzia</dc:creator>
				<category><![CDATA[Imphenzia Music]]></category>
		<category><![CDATA[Imphenzia Tutorials]]></category>
		<category><![CDATA[compose]]></category>
		<category><![CDATA[failure]]></category>
		<category><![CDATA[howto]]></category>
		<category><![CDATA[improve]]></category>
		<category><![CDATA[reveal]]></category>
		<category><![CDATA[secret]]></category>
		<category><![CDATA[skills]]></category>
		<category><![CDATA[unique]]></category>
		<category><![CDATA[unique sound]]></category>

		<guid isPermaLink="false">http://blog.imphenzia.com/?p=520</guid>
		<description><![CDATA[In this post I will reveal how I created my unique style of music. With the large number of electronic artists making music today you could arguably question if anything is really unique but I still feel, and I often get feedback saying, &#8230; <a href="http://blog.imphenzia.com/2012/02/06/secret-to-composing-unique-music/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>In this post I will reveal how I created my unique style of music. With the large number of electronic artists making music today you could arguably question if anything is really unique but I still feel, and I often get feedback saying, that my music has a unique sound.</p>
<p>This unique sound may not be a special genre, but it could be a recognizable way that you combine instruments, how you arrange tracks, or how you play certain melodies. It may not even be possible to pinpoint exactly why it is unique. In my case I know I&#8217;ve succeeded when someone listens to my track and says &#8220;Yes &#8211; this is an Imphenzia track.&#8221;</p>
<p>I started making music back in the early 1990s and as a method to learn I tried to copy the music of artists I admired. I <em>repeatedly failed</em>, many times over. I was disappointed at first but as time passed the failures<em> turned out to be the key</em> in creating my unique sound.</p>
<p>My advice to beginner artists (the target audience of this post) is to listen to the music you like and try to write down what you hear. Don’t look at midi data to find out exactly what notes are being played, exactly what instruments are used, exact melodies and note duration, etc.</p>
<p>Instead, use your ears and write down what you hear and what you like. Some of you are well educated in musical lingo while others may describe music in very generic terms. I, for example, listened to Astral Projection and I didn&#8217;t (and still don&#8217;t) know the proper musical terms for many things so I made very simple notes such as:</p>
<ul>
<li>The lead instrument plays melodic scales and often transforms in sound from muffled to crisp.</li>
<li>One bassline plays a note on an interval offset to the kick drum. It also plays the same note many times over before transposing up or down.</li>
<li>Another bassline plays rapid notes in succession. I suspect every 16th. The notes alter octave up and down rapidly. One note may occasionally be transposed up a semi tone.</li>
<li>The percussion consists of a steady beating kick with a clap every other kick. A hihat plays in between every kick.</li>
<li>&#8230;</li>
</ul>
<p>After you listen to the music and once you&#8217;ve written down some notes covering what you hear, start up your music making software and try to create music based on your written notes. To begin with, try to recreate a particular part that you like and not a full length track. Listen to it for a while then refer back to your notes and make necessary adjustments.</p>
<p>Avoid listening to the original music you based your notes on while you compose your own music. This may cloud your creativity and influence you to make micro adjustments to get it to sound exactly like the original.</p>
<p>When you have a piece of music that you are happy with you may become discouraged when you finally do listen to the music that you compiled your notes from. The original track will, most probably, still sound much better and it is important at this stage to realize that it is <em>perfectly okay to feel this way</em>.</p>
<p>Repeat this process over and over with different tracks. Try to make a complete track from each attempt and not just fragments and clips. You&#8217;ll find that your skills will improve with each attempt (with some exceptions =) and that you will favor some elements that reoccur as you progress. It is a fair chance that the elements you favor are what makes you unique.</p>
<p>My conclusion is as comic as it is simple: <em>Create your unique sound by failing to copy others.</em></p>
<p>Here are some examples of what some of my &#8220;failed&#8221; attempts sounded like in the mid 90s and what my music sounds like today:</p>
<object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F35761296&amp;g=1&amp;show_comments=true&amp;auto_play=false&amp;color=ff7700"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F35761296&amp;g=1&amp;show_comments=true&amp;auto_play=false&amp;color=ff7700" type="application/x-shockwave-flash" width="100%"></embed></object>
<object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F35761451&amp;g=1&amp;show_comments=true&amp;auto_play=false&amp;color=ff7700"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F35761451&amp;g=1&amp;show_comments=true&amp;auto_play=false&amp;color=ff7700" type="application/x-shockwave-flash" width="100%"></embed></object>
<object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F35761635&amp;g=1&amp;show_comments=true&amp;auto_play=false&amp;color=ff7700"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F35761635&amp;g=1&amp;show_comments=true&amp;auto_play=false&amp;color=ff7700" type="application/x-shockwave-flash" width="100%"></embed></object>
<object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F35761912&amp;g=1&amp;show_comments=true&amp;auto_play=false&amp;color=ff7700"></param><param name="allowscriptaccess" value="always"></param><embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F35761912&amp;g=1&amp;show_comments=true&amp;auto_play=false&amp;color=ff7700" type="application/x-shockwave-flash" width="100%"></embed></object>
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		<title>Imphenzia Music</title>
		<link>http://blog.imphenzia.com/2011/12/25/imphenzia-music/</link>
		<comments>http://blog.imphenzia.com/2011/12/25/imphenzia-music/#comments</comments>
		<pubDate>Sun, 25 Dec 2011 01:38:02 +0000</pubDate>
		<dc:creator>Imphenzia</dc:creator>
				<category><![CDATA[Imphenzia Music]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[time travel]]></category>

		<guid isPermaLink="false">http://blog.imphenzia.com/?p=507</guid>
		<description><![CDATA[Not long ago I released a new and unconventional Imphenzia track named &#8220;Time Travel&#8221; &#8211; check out the video of the track: This track rocketed to the #1 chart at soundclick.com and it also received great feedback on facebook. It &#8230; <a href="http://blog.imphenzia.com/2011/12/25/imphenzia-music/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Not long ago I released a new and unconventional Imphenzia track named &#8220;Time Travel&#8221; &#8211; check out the video of the track:<br />
<iframe src="http://www.youtube.com/embed/BVulkL8cpyo?hd=1" frameborder="0" width="640" height="360"></iframe></p>
<p>This track rocketed to the #1 chart at soundclick.com and it also received great feedback on facebook. It is, however, a very different style compared to most other Imphenzia tracks released in the past.</p>
<p>The track, the feedback, and some recent expansion pack purchases for Nexus got me inspired to create more music.</p>
<p>Merry Christmas everyone =)</p>
]]></content:encoded>
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		<title>Scripts for Watermarking and Encoding Audio</title>
		<link>http://blog.imphenzia.com/2011/11/19/scripts-for-watermarking-and-encoding-audio/</link>
		<comments>http://blog.imphenzia.com/2011/11/19/scripts-for-watermarking-and-encoding-audio/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 23:47:56 +0000</pubDate>
		<dc:creator>Imphenzia</dc:creator>
				<category><![CDATA[Imphenzia Music]]></category>
		<category><![CDATA[Imphenzia Soundtrack]]></category>
		<category><![CDATA[Imphenzia Tutorials]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[encode watermark music audio script automate]]></category>

		<guid isPermaLink="false">http://blog.imphenzia.com/?p=488</guid>
		<description><![CDATA[I&#8217;ve decided to publish the scripts that I use to watermark and encode music audio files into MP3 and OGG files with meta tags. I hope this will help someone out there who needs to frequently watermark and/or encode audio &#8230; <a href="http://blog.imphenzia.com/2011/11/19/scripts-for-watermarking-and-encoding-audio/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve decided to publish the scripts that I use to watermark and encode music audio files into MP3 and OGG files with meta tags. I hope this will help someone out there who needs to frequently watermark and/or encode audio files into WAV, MP3 and OGG files at different bit rates.</p>
<p>Maybe the simplest way to start off is to demonstrate how the scripts work with this video:</p>
<p style="text-align: center;"><iframe src="http://www.youtube.com/embed/UbeSaOy7Yeg?hd=1" frameborder="0" width="640" height="360"></iframe><br />
(Watch in <a title="Video at Youtube" href="http://youtu.be/UbeSaOy7Yeg?hd=1" target="_blank">HD at YouTube</a> for better readability)</p>
<p style="text-align: center;">Click <a title="Download Watermarking and Encoding Scripts" href="http://blog.imphenzia.com/wp-content/uploads/2011/11/imphenzia-watermarking.zip">HERE TO DOWNLOAD</a> the zip file containing the scripts.</p>
<h2>Create_watermark.vbs Explained</h2>
<p>This is a VBScript that will loop through a directory full of WAV audio files and mix them with watermark audio files. The script uses the free application Sound eXchange (SoX) to achieve this.</p>
<p>The script is also designed to take the duration of the audio file to be watermarked and apply a watermark with a suitable frequency.</p>
<p>Shorter audio files will be watermarked frequently and longer audio files will have less frequent watermarks to make it less annoying.</p>
<p>You can customize the watermark files to contain anything you want. If you want to change the name or format of them you&#8217;ll have to modify the script appropriately.</p>
<p>You can download the entire script package and demo files at the top of this post, but if you wish to have a look at the script itself, here it is:</p>
<pre style="font-size: 12px;">' #############################################################################
'  IMPHENZIA SOUNDTRACK WATERMARKING SCRIPT    http://soundtrack.imphenzia.com
' #############################################################################

' ## DESCRIPTION ##############################################################

'   This VB script uses Sound eXchange (SoX) (http://sox.sourceforge.net) to
'   create watermarked WAV files.

'   Based on the duration of the WAV files you wish to watermark, the script
'   will select a suitable frequency of the watermark. By default the following
'   logic is applied:
'     0-5 second music file: watermark occurs every 2.5 seconds
'     5-15 second music file: watermark occurs every 5 seconds
'     15-30 second music file: watermark occurs every 10 seconds
'     30-1200 second music file: watermark occurs every 30 seconds
'     &gt; 20 minutes files are not supported - change the script if necessary.

' ## INSTRUCTIONS #############################################################

'   1. Put your original WAV files that you wish to watermarked in the
'      subfolder "input-wav-originals"

'   2. Execute this script and it will create watermarked WAV files in the
'      subfolder "output-wav-watermarked"

' ## CHANGING THE WATERMARK ###################################################

'   The default watermark says the word "preview" at different intervals
'   depending on the duration of the WAV file. You can change the watermark
'   audio files but I recommend that you keep the name and ogg format of the
'   watermark files so you don't have to modify the script.

'   To change the watermark, replace the audio in the watermark files. Use
'   trial and error to find a suitable volume (I recommend peaks at around
'   -8 dB) and frequency of the watermark.

' ## LICENSE ##################################################################
'   You're free to use this script and the watermark OGG files free of charge.
'   If this script saves you a lot of time, a donation to paypal@imphenzia.com
'   is very welcome =)

'   SoX is a free application available at the URL in the description. This
'   script is very dependent on the exact output SoX generates to read
'   information so a version of SoX is included in the archive.

'   (You may not sell the script or any of the files)

Dim source_folder, destination_folder
Dim watermark_folder, watermark_file, log_filename

' ## CUSTOMIZABLE VARIABLES ###################################################
source_folder =      "input-wav-originals"
destination_folder = "output-wav-watermarked"
watermark_folder =   "input-watermarks"
log_filename =       "watermark-log.txt" ' Filename for log file (overwritten)
use_volume =         true                ' Watermark volume based on original

' You shouldn't need to edit any of the below script
' -----------------------------------------------------------------------------

Dim wshshell, filesys, folder, files_collection, filecount, filename
Dim outputfile, logoutput, duration, volume, volumedecimal, n

' ## Create Filesystem Objects
Set wshshell = WScript.CreateObject("WScript.Shell")
Set filesys = CreateObject("Scripting.FileSystemObject")
Set folder = filesys.GetFolder(source_folder &amp; "\.")
Set files_collection = folder.Files
Set logoutput = filesys.OpenTextFile(log_filename, 2, True)

' ## Ensure that the output directory exists, if not then create it
if not filesys.FolderExists( destination_folder ) then _
  filesys.CreateFolder destination_folder

' ## Create header in log file
logoutput.WriteLine("Source File, Source Duration, Watermark, " &amp; _
                    "Source Amplitude, Watermark Amplitude")

' ## Loop through all original wav files
filecount = files_collection.Count
for each file in files_collection
  filename = file.name
  if lcase(right(filename,4))=".wav" then

  ' ## If a watermarked version does not exists, create one
  if not filesys.FileExists( destination_folder &amp; "\" &amp; filename ) then

    ' ## Select appropriate watermarked file based on duration of source file
    duration = CLng(runCMD("sox --info -s """ &amp; _
       source_folder &amp; "\" &amp; filename &amp; """"))

    if duration &lt;= 220500 then _
       watermark_file = watermark_folder &amp; "\preview-0-5sec.ogg"
    if duration &gt; 220500 and duration &lt;= 661500 then _
       watermark_file = watermark_folder &amp; "\preview-5-15sec.ogg"
    if duration &gt; 661500 and duration &lt;= 1323000 then _
       watermark_file = watermark_folder &amp; "\preview-15-30sec.ogg"
    if duration &gt; 1323000 then _
       watermark_file = watermark_folder &amp; "\preview-30-1200sec.ogg"

    ' ## If volume is used, set volume based on amplitude of source wav file
    if use_volume then
      volume = runCMDAlt("sox """ &amp; source_folder &amp; "\" &amp; filename &amp; _
         """ -n stat")
      volume = mid(volume,123,8)
      volumedecimal = CDbl(replace(volume, ".", ","))
    else
      volumedecimal = 1.0
    end if

    ' ## Mix source wav file and watermark file to create a watermarked file
    wshshell.Run "sox -m  -v 1 """ &amp; source_folder &amp; "\" &amp; filename &amp; _
       """ -v " &amp; replace((volumedecimal*volumedecimal),",",".") &amp; _
       " """ &amp; watermark_file &amp; """ """ &amp; destination_folder &amp; _
       "\" &amp; filename &amp; """ trim 0s " &amp; duration &amp; "s",0,true

    ' ## Write the action to log file
    logoutput.WriteLine(source_folder &amp; "\" &amp; filename &amp; "," &amp; _
       watermark_file &amp; "," &amp; replace((CDbl(duration)/44100),",",".") &amp; "," &amp; _
       volume &amp; "," &amp; replace((volumedecimal*volumedecimal),",","."))

    n=n+1
    end if
  end if
next

if n=0 then
  wscript.echo "No Files Created " &amp; vbCrLf &amp; _
               "If watermarked files already exist they are not recreated"
else
  wscript.echo "Done! " &amp; vbCrLf &amp; n &amp; " Watermarked File(s) Created "
end if

' Supporting function to capture the output of command line
function runCMD(strRunCmd)
  Set objExec = wshshell.Exec(strRunCmd)
  strOut = ""
  Do While Not objExec.StdOut.AtEndOfStream
    strOut = strOut &amp; objExec.StdOut.ReadLine()
  Loop
  runCMD = strOut
End Function

' Supporting function to capture error output (workaround)
Function runCMDAlt(strRunCmd)
  Set objExec = wshshell.Exec(strRunCmd)
  strOut = ""
  strOut = objExec.StdErr.ReadAll()
  runCMDAlt = strOut
End Function</pre>
<h2>Encode_files.vbs Explained</h2>
<p>This is a script that will loop through two directories, one full of original WAV audio/music files and one full of watermarked WAV files (if you previously ran the Create_watermarks.vbs script). As the script loops through all the available WAV files it will encode them into MP3 and OGG files and also update the meta tags containing information such as title, artist, publisher, copyright info, comments, URL, etc.</p>
<p>The script is designed so that you can enter meta tags and customize bit rate that you wish to encode your files with. Once you&#8217;ve got this running you can quickly re-encode your files into any bitrate or modify the meta tags without having to do it all manually.</p>
<p>You can download the entire script package and demo files at the top of this post, but if you wish to have a look at the script itself, here it is:</p>
<pre style="font-size: 12px;">' #############################################################################
'  IMPHENZIA SOUNDTRACK ENCODING SCRIPT        http://soundtrack.imphenzia.com
' #############################################################################
'  Version: 1.0

' ## DESCRIPTION ##############################################################

'   This scripts encodes the wav files in the folder "input-wav-originals" and
'   "output-wav-watermarked" into MP3 and OGG files.

'   The script also creates meta tags for the MP3 and OGG files based on the
'   source file name and additional customizable in this script.

'   You can set the bitrate of the MP3 and OGG files in this script as well.

' ## INSTRUCTIONS #############################################################

'   1. Ensure that the WAV files in the "input-wav-originals" folder and the
'      "output-wav-watermarked" folders contain files named according to the
'      following naming standard:
'        Arist Name_Song Name_Music Genre_Year
'      Example:
'        Imphenzia Soundtrack_Fog of War (Main Part Loop)_Orchestral_2011.wav

'   2. Customize the encoding bitrates for the original and watermarked MP3
'      and OGG files (see CUSTOMIZABLE ENCODING BITRATES)

'   3. Customize the MP3 and OGG meta tags (see CUSTOMIZABLE MP3 and OGG TAGS)

'   4. Double click on the script to begin the encoding process. The script
'      will create MP3 and OGG files in the appropriately named output folders.

' ## LICENSE ##################################################################

'   You're free to use this script and the watermark OGG files free of charge.
'   If this script saves you a lot of time, a donation to paypal@imphenzia.com
'   is very welcome =)

'   This script uses the following freeware and/or open source applications:
'   lame.exe - http://www.mp3dev.org
'   metamp3.exe - http://www.hydrogenaudio.org/forums/index.php?showtopic=49751
'   oggenc.exe - http://www.rarewares.org/ogg-oggenc.php
'   tag.exe - http://wiki.hydrogenaudio.org/index.php?title=Tag_(tagger)

'   (You may not sell the script or any of the files)

Dim source_folder, source_watermarked_folder
Dim destination_mp3_original, destination_mp3_watermarked
Dim destination_ogg_original, destination_ogg_watermarked
Dim mp3_original_bitrate, mp3_watermarked_bitrate
Dim ogg_original_bitrate, ogg_watermarked_bitrate
Dim tag_encoder_name, tag_publisher_name, tag_copyright_name, tag_url
Dim tag_composer_name, tag_comment, tag_album, tag_watermarked_prefix

' ## CUSTOMIZABLE FOLDERS #####################################################
source_folder =               "input-wav-originals"
source_watermarked_folder =   "output-wav-watermarked"
destination_mp3_original =    "output-mp3-original"
destination_mp3_watermarked = "output-mp3-watermarked"
destination_ogg_original =    "output-ogg-original"
destination_ogg_watermarked = "output-ogg-watermarked"

' ## CUSTOMIZABLE ENCODING BITRATES ###########################################
mp3_original_bitrate =    "160"  ' Bitrate in kbps
mp3_watermarked_bitrate = "96"   ' Bitrate in kbps
ogg_original_bitrate =    "128"  ' Bitrate in kbps
ogg_watermarked_bitrate = "64"   ' Bitrate in kbps

' ## CUSTOMIZABLE MP3 and OGG TAGS#############################################
tag_encoder_name =   "ENCODER NAME HERE"
tag_publisher_name = "PUBLISHER NAME HERE"
tag_copyright_name = "COPYRIGHT HOLDER NAME HERE"
tag_url =            "http://YOUR URL HERE"
tag_composer_name =  "COMPOSER NAME HERE"
tag_comment =        "Encoded using script by http://soundtrack.imphenzia.com"
tag_album =          "TEXT FOR ALBUM FIELD HERE"
tag_watermarked_prefix = "Preview: "

' You shouldn't need to edit any of the below script
' -----------------------------------------------------------------------------

' Ensure that cscript is executed instead of wscript - otherwise status
' messages will appear in popups instead of console window.

If LCase(Right(Wscript.FullName, 11)) = "wscript.exe" Then
    strPath = Wscript.ScriptFullName
    strCommand = "%comspec% /k cscript  """ &amp; strPath &amp; """"
    Set objShell = CreateObject("Wscript.Shell")
    objShell.Run(strCommand), 1, True
    Wscript.Quit
End If

Dim wshshell, filesys, folder, files_collection, filecount, filename
Dim mp3counter, oggcounter, outputfile
Dim tag_artist, tag_title, tag_genre, tag_year
oggcounter = 0
mp3counter = 0

wscript.echo "Begin encoding process."

Set wshshell = WScript.CreateObject("WScript.Shell")
Set filesys = CreateObject("Scripting.FileSystemObject")

' ## Ensure that the output directories exists, if not then create them
if not filesys.FolderExists( destination_mp3_original ) then _
  filesys.CreateFolder destination_mp3_original
if not filesys.FolderExists( destination_ogg_original ) then _
  filesys.CreateFolder destination_ogg_original
if not filesys.FolderExists( destination_mp3_watermarked ) then _
  filesys.CreateFolder destination_mp3_watermarked
if not filesys.FolderExists( destination_ogg_watermarked ) then _
  filesys.CreateFolder destination_ogg_watermarked

' ## Encode Original (non-watermarked) files ##################################
Set folder = filesys.GetFolder(source_folder &amp; "\.")
Set files_collection = folder.Files
filecount = files_collection.Count

for each file in files_collection
  ' ## Only process WAV files
  filename = file.name
  if lcase(right(filename,4))=".wav" then

    ' ## Set tags based on the filename
    ' ## Source File Name Format: Artist Name_Song Name_Music Genre_Year
    tag_artist = GetParam(filename,0)
    tag_title = GetParam(filename,1)
    tag_genre = GetParam(filename,2)
    tag_year = GetParam(filename,3)

    ' ## Create web friendly name for output file (artist-name-song-name)
    outputfile = WebFriendlyName(GetParam(filename,0) &amp; " - " &amp; _
                                 GetParam(filename,1) ,0,0)

    ' ## MP3 Encoding ---------------------------------------------------------
    ' ## Create option string for MP3 meta tags
    optstr = ""
    optstr = optstr &amp; " --title " &amp; """" &amp; tag_title &amp; """"
    optstr = optstr &amp; " --artist " &amp; """" &amp; tag_artist &amp; """"
    optstr = optstr &amp; " --comment " &amp; """" &amp; tag_comment &amp; """"
    optstr = optstr &amp; " --genre " &amp; """" &amp; tag_genre &amp; """"
    optstr = optstr &amp; " --year " &amp; """" &amp; tag_year &amp; """"
    optstr = optstr &amp; " --album " &amp; """" &amp; tag_album &amp; """"
    optstr = optstr &amp; " --user-url " &amp; """" &amp; tag_url &amp; """"
    optstr = optstr &amp; " --frame TCOM:" &amp; """" &amp; tag_composer_name &amp; """"
    optstr = optstr &amp; " --frame TENC:" &amp; """" &amp; tag_encoder_name &amp; """"
    optstr = optstr &amp; " --frame TPUB:" &amp; """" &amp; tag_publisher_name &amp; """"
    optstr = optstr &amp; " --frame TCOP:" &amp; """" &amp; tag_copyright_name &amp; """"

    ' ## Only encode the MP3 file if it doesn't already exist
    if not filesys.FileExists( destination_mp3_original &amp; "\" &amp; _
                               outputfile &amp; ".mp3" ) then

      wscript.echo "Encoding Original mp3 with a bitrate of " &amp; _
                    mp3_original_bitrate &amp; "kbps: " &amp; vbCrLf &amp; _
                    " " &amp; outputfile &amp; ".mp3" &amp; vbCrLf

      ' ## Use Lame to encode the mp3 file
      wshshell.Run "lame.exe -b " &amp; mp3_original_bitrate &amp; _
                   " -c """ &amp; source_folder &amp; "\" &amp; filename &amp; """ " &amp; _
                   """" &amp; destination_mp3_original &amp; "\" &amp; outputfile &amp; _
                   ".mp3""",0,true

      ' ## Use Metamp3 to create the mp3 tag
      wshshell.Run "metamp3.exe " &amp; optstr &amp; " """ &amp; _
                   destination_mp3_original &amp; "\" &amp; outputfile &amp; _
                   ".mp3""",0,true
      mp3counter = mp3counter + 1

    end if

    ' ## OGG Encoding ---------------------------------------------------------
    ' ## Create option string for OGG meta tags
    optstr = ""
    optstr = optstr &amp; " --title " &amp; """" &amp; tag_title &amp; """"
    optstr = optstr &amp; " --artist " &amp; """" &amp; tag_artist &amp; """"
    optstr = optstr &amp; " --comment " &amp; """" &amp; tag_comment &amp; """"
    optstr = optstr &amp; " --genre " &amp; """" &amp; tag_genre &amp; """"
    optstr = optstr &amp; " --year " &amp; """" &amp; tag_year &amp; """"
    optstr = optstr &amp; " --album " &amp; """" &amp; tag_album &amp; """"
    optstr = optstr &amp; " -t URL=" &amp; """" &amp; tag_url &amp; """"
    optstr = optstr &amp; " -t COMPOSER=" &amp; """" &amp; tag_composer_name &amp; """"
    optstr = optstr &amp; " -t PUBLISHER=" &amp; """" &amp; tag_publisher_name &amp; """"
    optstr = optstr &amp; " -t COPYRIGHT=" &amp; """" &amp; tag_copyright_name &amp; """"

    ' ## Only encode the OGG file if it doesn't already exist
    if not filesys.FileExists( destination_ogg_original &amp; "\" &amp;_
                               outputfile &amp; ".ogg" ) then

      wscript.echo "Encoding Original ogg with a bitrate of " &amp; _
                    ogg_original_bitrate &amp; "kbps: " &amp; vbCrLf &amp; _
                    " " &amp; outputfile &amp; ".ogg" &amp; vbCrLf

      ' ## Use Oggenc to encode the ogg file
      wshshell.Run "oggenc.exe -b " &amp; ogg_original_bitrate &amp; _
                   " --output=""" &amp; destination_ogg_original &amp; "\" &amp; _
                   outputfile &amp; ".ogg"" """ &amp; source_folder &amp; "\" &amp; _
                   filename &amp; """",0,true

      ' ## Use Tag to create the ogg tag
      wshshell.Run "Tag.exe " &amp; optstr &amp; " """ &amp; destination_ogg_original &amp; _
                   "\" &amp; outputfile &amp; ".ogg""",0,true

      oggcounter = oggcounter + 1
    end if
  end if
next

' ## Encode Watermarked files #################################################
Set folder = filesys.GetFolder(source_watermarked_folder &amp; "\.")
Set files_collection = folder.Files
filecount = files_collection.Count

for each file in files_collection
  ' ## Only process WAV files
  filename = file.name
  if lcase(right(filename,4))=".wav" then

    ' ## Set tags based on the filename
    ' ## Source File Name Format: Artist Name_Song Name_Music Genre_Year
    tag_artist = GetParam(filename,0)
    tag_title = tag_watermarked_prefix &amp; GetParam(filename,1)
    tag_genre = GetParam(filename,2)
    tag_year = GetParam(filename,3)

    ' ## Create web friendly name for output file (artist-name-song-name)
    outputfile = WebFriendlyName(GetParam(filename,0) &amp; " - " &amp; _
                                 GetParam(filename,1) ,0,0)

    ' ## MP3 Encoding ---------------------------------------------------------
    ' ## Create option string for MP3 meta tags
    optstr = ""
    optstr = optstr &amp; " --title " &amp; """" &amp; tag_title &amp; """"
    optstr = optstr &amp; " --artist " &amp; """" &amp; tag_artist &amp; """"
    optstr = optstr &amp; " --comment " &amp; """" &amp; tag_comment &amp; """"
    optstr = optstr &amp; " --genre " &amp; """" &amp; tag_genre &amp; """"
    optstr = optstr &amp; " --year " &amp; """" &amp; tag_year &amp; """"
    optstr = optstr &amp; " --album " &amp; """" &amp; tag_album &amp; """"
    optstr = optstr &amp; " --user-url " &amp; """" &amp; tag_url &amp; """"
    optstr = optstr &amp; " --frame TCOM:" &amp; """" &amp; tag_composer_name &amp; """"
    optstr = optstr &amp; " --frame TENC:" &amp; """" &amp; tag_encoder_name &amp; """"
    optstr = optstr &amp; " --frame TPUB:" &amp; """" &amp; tag_publisher_name &amp; """"
    optstr = optstr &amp; " --frame TCOP:" &amp; """" &amp; tag_copyright_name &amp; """"

    ' ## Only encode the MP3 file if it doesn't already exist
    if not filesys.FileExists( destination_mp3_watermarked &amp; "\" &amp; _
                               outputfile &amp; ".mp3" ) then

      wscript.echo "Encoding Watermarked mp3 with a bitrate of " &amp; _
                    mp3_watermarked_bitrate &amp; "kbps: " &amp; vbCrLf &amp; _
                    " " &amp; outputfile &amp; ".mp3" &amp; vbCrLf

      ' ## Use Lame to encode the mp3 file
      wshshell.Run "lame.exe -b " &amp; mp3_watermarked_bitrate &amp; _
                   " -c """ &amp; source_watermarked_folder &amp; "\" &amp; filename &amp; """ " &amp; _
                   """" &amp; destination_mp3_watermarked &amp; "\" &amp; outputfile &amp; _
                   ".mp3""",0,true

      ' ## Use Metamp3 to create the mp3 tag
      wshshell.Run "metamp3.exe " &amp; optstr &amp; " """ &amp; _
                   destination_mp3_watermarked &amp; "\" &amp; outputfile &amp; _
                   ".mp3""",0,true
      mp3counter = mp3counter + 1

    end if

    ' ## OGG Encoding ---------------------------------------------------------
    ' ## Create option string for OGG meta tags
    optstr = ""
    optstr = optstr &amp; " --title " &amp; """" &amp; tag_title &amp; """"
    optstr = optstr &amp; " --artist " &amp; """" &amp; tag_artist &amp; """"
    optstr = optstr &amp; " --comment " &amp; """" &amp; tag_comment &amp; """"
    optstr = optstr &amp; " --genre " &amp; """" &amp; tag_genre &amp; """"
    optstr = optstr &amp; " --year " &amp; """" &amp; tag_year &amp; """"
    optstr = optstr &amp; " --album " &amp; """" &amp; tag_album &amp; """"
    optstr = optstr &amp; " -t URL=" &amp; """" &amp; tag_url &amp; """"
    optstr = optstr &amp; " -t COMPOSER=" &amp; """" &amp; tag_composer_name &amp; """"
    optstr = optstr &amp; " -t PUBLISHER=" &amp; """" &amp; tag_publisher_name &amp; """"
    optstr = optstr &amp; " -t COPYRIGHT=" &amp; """" &amp; tag_copyright_name &amp; """"

    ' ## Only encode the OGG file if it doesn't already exist
    if not filesys.FileExists( destination_ogg_watermarked &amp; "\" &amp;_
                               outputfile &amp; ".ogg" ) then

      wscript.echo "Encoding Watermarked ogg with a bitrate of " &amp; _
                    ogg_watermarked_bitrate &amp; "kbps: " &amp; vbCrLf &amp; _
                    " " &amp; outputfile &amp; ".ogg" &amp; vbCrLf

      ' ## Use Oggenc to encode the ogg file
      wshshell.Run "oggenc.exe -b " &amp; ogg_watermarked_bitrate &amp; _
                   " --output=""" &amp; destination_ogg_watermarked &amp; "\" &amp; _
                   outputfile &amp; ".ogg"" """ &amp; source_watermarked_folder &amp; _
                   "\" &amp; filename &amp; """",0,true

      ' ## Use Tag to create the ogg tag
      wshshell.Run "Tag.exe " &amp; optstr &amp; " """ &amp; _
                   destination_ogg_watermarked &amp; _
                   "\" &amp; outputfile &amp; ".ogg""",0,true

      oggcounter = oggcounter + 1
    end if
  end if
next

' ## Finished - echo how many files were encoded
if mp3counter + oggcounter = 0 then
  wscript.echo "No files were encoded."
  wscript.echo "If the output files already exist they are not overwritten."
  wscript.echo "Delete them first if you wish re-encode them."
else
  wscript.echo "Encoding script reporting that all is done!"
  wscript.echo mp3counter &amp; " mp3 files and " &amp; oggcounter &amp; " ogg files encoded"
end if

' Supporting function that gets a parameter from a file name using the
' character _ as a delimiter
Function GetParam(thestring, theparam)
  dim returnstring, currentparam
  for i=1 to len(thestring)
    if mid(thestring,i,1) = "_" then
      currentparam=currentparam+1
    else
      if theparam = currentparam then
        returnstring=returnstring + mid(thestring,i,1)
      end if
    end if
  next
  if lcase(right(returnstring,4)) = ".wav" then _
    returnstring=left(returnstring,len(returnstring)-4)
  GetParam = trim(returnstring)
end function

' Ugly supporting function that washes the file name to a "web friendly" file
' name... I would use regexp for this but VBScript is quite limited by default.
Function WebFriendlyName(filename, prefixlength, extlength)
	WebFriendlyName  = lcase(filename)
	WebFriendlyName  = right(WebFriendlyName , len(WebFriendlyName )-prefixlength)
	WebFriendlyName  = left(WebFriendlyName , len(WebFriendlyName )-extlength)
	WebFriendlyName  = replace(WebFriendlyName , " - ", "-")
	WebFriendlyName  = replace(WebFriendlyName , "[", "")
	WebFriendlyName  = replace(WebFriendlyName , "]", "")
	WebFriendlyName  = replace(WebFriendlyName , "(", "")
	WebFriendlyName  = replace(WebFriendlyName , ")", "")
	WebFriendlyName  = replace(WebFriendlyName , ".", "")
	WebFriendlyName  = replace(WebFriendlyName , "    ", " ")
	WebFriendlyName  = replace(WebFriendlyName , "   ", " ")
	WebFriendlyName  = replace(WebFriendlyName , "  ", " ")
	WebFriendlyName  = replace(WebFriendlyName , " ", "-")
End Function</pre>
<h2>Does this save you a lot of time?</h2>
<form action="https://www.paypal.com/cgi-bin/webscr" method="post">
<input type="hidden" name="cmd" value="_donations">
<input type="hidden" name="business" value="paypal@imphenzia.com">
<input type="hidden" name="lc" value="GB">
<input type="hidden" name="item_name" value="Imphenzia">
<input type="hidden" name="no_note" value="0">
<input type="hidden" name="currency_code" value="USD">
<input type="hidden" name="bn" value="PP-DonationsBF:btn_donate_LG.gif:NonHostedGuest">
<input type="image" src="https://www.paypalobjects.com/en_GB/i/btn/btn_donate_LG.gif" border="0" name="submit" alt="PayPal — The safer, easier way to pay online."><img alt="" border="0" src="https://www.paypalobjects.com/en_GB/i/scr/pixel.gif" width="1" height="1"><br />
I&#8217;ve put hours and hours into creating these scripts and if you find them very useful and they save you a lot of time &#8211; please consider buying one of my digital albums at <a href="http://music.imphenzia.com/albums.html">http://music.imphenzia.com/albums.html</a> or make a donation to paypal@imphenzia.com =)</form>
]]></content:encoded>
			<wfw:commentRss>http://blog.imphenzia.com/2011/11/19/scripts-for-watermarking-and-encoding-audio/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I nearly did so many things today</title>
		<link>http://blog.imphenzia.com/2011/09/13/i-nearly-did-so-many-things-today/</link>
		<comments>http://blog.imphenzia.com/2011/09/13/i-nearly-did-so-many-things-today/#comments</comments>
		<pubDate>Tue, 13 Sep 2011 01:14:07 +0000</pubDate>
		<dc:creator>Imphenzia</dc:creator>
				<category><![CDATA[Imphenzia Games]]></category>
		<category><![CDATA[Imphenzia Music]]></category>
		<category><![CDATA[Personal]]></category>

		<guid isPermaLink="false">http://blog.imphenzia.com/?p=418</guid>
		<description><![CDATA[I went to town today because I had to do three things. 1) Eat lunch with a mate of mine, 2) go to 24MX and buy a new front brake disc for my motocross bike and get a missing mount &#8230; <a href="http://blog.imphenzia.com/2011/09/13/i-nearly-did-so-many-things-today/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I went to town today because I had to do three things. 1) Eat lunch with a mate of mine, 2) go to 24MX and buy a new front brake disc for my motocross bike and get a missing mount for the hand guards for my enduro bike, and 3) get a new toilet seat from Bauhaus. I had enough time for 1) and then I had to go back to pick up my son from daycare&#8230;</p>
<h2>See it&#8217;s not that sharp</h2>
<p>I&#8217;m switching to C Sharp (C#) from Javascript (JS) in Unity3D and it&#8217;s slowing me down at the moment. I&#8217;m switching because I kept being told that C# is so much better &#8211; but so far my experience is that you just have to write more code and find workarounds for stuff =) Still, I gather I&#8217;ll find use of C# knowledge so I&#8217;ll persevere. It&#8217;ll also help me from snarfing code because most code is Javascript and if I manually convert it to C# I can understand it better&#8230; and improve it?</p>
<p>The bottom line is that I haven&#8217;t managed to get very far today on my Space fighter project today. I&#8217;ve got my ship flying around with mouse and keyboard control, I can fire an animated blaster canon, and I found out the Dynamic collision detection in Unity can&#8217;t really be trusted. Oddly enough the bullets collides with obstacles all the time, perfectly, in the editor &#8211; but not in the compiled version? I decided not to troubleshoot it any further because I use fast moving bullets and from what I gather I should be using raycasting instead so that&#8217;s something I&#8217;ll look deeper into tomorrow.</p>
<h2>I nearly bought Harmor</h2>
<div id="attachment_420" class="wp-caption alignright" style="width: 310px"><a href="http://blog.imphenzia.com/wp-content/uploads/2011/09/harmor.jpg"><img class="size-medium wp-image-420" title="Harmor VST - doesn't like 64 bit hosts" src="http://blog.imphenzia.com/wp-content/uploads/2011/09/harmor-300x230.jpg" alt="" width="300" height="230" /></a><p class="wp-caption-text">Harmor VST - doesn&#39;t like 64 bit hosts</p></div>
<p>No, not armor. <a href="http://www.image-line.com/documents/harmor.html">Harmor</a> is an awesome sounding additive / subtractive synthersizer VST instrument. I mate of mine told me about it today and I downloaded the demo just to find out it&#8217;s a 32bit VST instrument and I run Cubase 5.5.3 x64 (64 bit). Harmon crashes Cubase for me after only a few minutes of use, gah.</p>
<p>Well, before buying Harmon &#8211; I thought I&#8217;d contact Image-Line (developer of Harmon) and ask them about their plugin crashing in Cubase. Image-Line support have no contact details on their web page and they direct all technical inquiries to their technical support forum&#8230;. Well, their technical support forum only appears to be supporting &#8220;FL Studio&#8221; because after registering in their forum I found out I have no authorization to post any questions in their support forum (which is also titled &#8220;FL Technical Support&#8221;.)</p>
<p>I then found out that VST Bridge (the component that keeps crashing in Cubase when i use 32 bit plugins) is not to be trusted if I go by what forum users at Steinberg say. Instead there is a suggestion to either downgrade to 32bit Cubase (which I don&#8217;t want to do because I have 24 GB Ram for my orchestral libraries and 32 bit Cubase would allow me to use about 3 GB of that memory at best), or use <a href="http://jstuff.wordpress.com/jbridge">JBridge</a> (or Bitbridge that I never found anywhere.)</p>
<div id="attachment_421" class="wp-caption alignright" style="width: 310px"><a href="http://blog.imphenzia.com/wp-content/uploads/2011/09/jBridge.jpg"><img class="size-medium wp-image-421" title="jBridge" src="http://blog.imphenzia.com/wp-content/uploads/2011/09/jBridge-300x252.jpg" alt="" width="300" height="252" /></a><p class="wp-caption-text">jBridge</p></div>
<p>I downloaded the demo version of JBridge and it took me a few launches of the installer to figure out what to do, but I found a simple <a href="http://jstuff.wordpress.com/jbridge/jbridge-troubleshooting/782-2/">step by step instruction</a> and using that the installation worked great.</p>
<p>Harmor seems more stable using JBridge, but it&#8217;s not hassle free their either. Quite a few times during half an hour of use Cubase froze, the Harmor GUI turned white with nothing in it, but I found some features I could enable in JBridge that seems to have combated most of the issues. Just as I write this I get &#8220;IL Harmor.dll &#8211; Forcing auxhost termination due to an error. Dispatcher: 19; Audiomaster: 15&#8243; &#8211; and IL Harmor turned bright white again. Now I got &#8220;Dispatcher opcode 19 failed (IL Harmor (demo)/1229483375).&#8221; -but wait &#8211; I saw something in the help for that&#8230;  I have to enabled &#8220;I am getting a dispatcher opcode 19 error message&#8221; &#8211; great, I love it when I know what&#8217;s happening.</p>
<p>Well, I&#8217;m not convinced JBrige will solve any stability issues &#8211; I just seem to get other types of stability issues.</p>
<h2>Summary</h2>
<p>Today</p>
<ul>
<li>I nearly bought the front brake disk and hand guard mount (but time ran out)</li>
<li>I nearly bought the toilet seat (but time ran out)</li>
<li>I nearly made some progress in Unity (but C# &amp; buggy collision detection stopped  me)</li>
<li>I nearly bought the Harmor  VST (but it&#8217;s 32bit and buggy)</li>
<li>I nearly contacted Image-Line support (but you can&#8217;t)</li>
<li>I nearly bought JBridge (but it just changes the bugs around)</li>
<li>I nearly went to bed in time, but now it&#8217;s 3:12AM</li>
</ul>
<div><span style="font-size: small;"><span class="Apple-style-span" style="line-height: 24px;"><br />
</span></span></div>
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		<title>How I arranged the trance track Spirit Within You</title>
		<link>http://blog.imphenzia.com/2011/09/06/how-i-arranged-the-trance-track-spirit-within-you/</link>
		<comments>http://blog.imphenzia.com/2011/09/06/how-i-arranged-the-trance-track-spirit-within-you/#comments</comments>
		<pubDate>Tue, 06 Sep 2011 18:32:26 +0000</pubDate>
		<dc:creator>Imphenzia</dc:creator>
				<category><![CDATA[Imphenzia Music]]></category>
		<category><![CDATA[Imphenzia Tutorials]]></category>
		<category><![CDATA[arrange]]></category>
		<category><![CDATA[howto]]></category>
		<category><![CDATA[imphenzia]]></category>
		<category><![CDATA[instructions]]></category>
		<category><![CDATA[trance]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://blog.imphenzia.com/?p=402</guid>
		<description><![CDATA[Following some very positive feedback on the tutorial video on how I create trance music I also decided to dedicate today to make another tutorial of how I arranged the entire track Spirit Within You. This video takes a detailed &#8230; <a href="http://blog.imphenzia.com/2011/09/06/how-i-arranged-the-trance-track-spirit-within-you/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Following some very positive feedback on the <a href="http://blog.imphenzia.com/2011/09/05/how-to-make-trance-music-tutorial/">tutorial video</a> on how I create trance music I also decided to dedicate today to make another tutorial of how I arranged the entire track <a href="http://music.imphenzia.com/tracks/spirit-within-you.html">Spirit Within You</a>.</p>
<p>This video takes a detailed look at all the sections that form the track &#8211; such as the intro, the build up, the breakdown, the culmination, and the outro. It also explains how various instruments are introduced and modified during various stages of the track.</p>
<p>I am, by no means, saying that this is how you must make trance music &#8211; it&#8217;s just at peek into how I arrange most of my tracks. When I started out making music in the 90s I found no tutorials like this and I&#8217;m hoping that this video can help some of you that are interested in making music.</p>
<p>Right then, here is the tutorial of how to arrange a trance song / track:<br />
<iframe src="http://www.youtube.com/embed/2pSHfUeaEBw?rel=0&amp;hd=1" frameborder="0" width="619" height="348"></iframe></p>
<p>As usual, I use Cubase 5 and my trusted VST instruments Nexus2, VanGuard, and Sylenth1 &#8211; but this arrangement technique can be applied regardless of what software you use.</p>
<p>If this tutorial helps you out &#8211; I&#8217;d be happy to hear about it in the comments field =)</p>
<p>Good luck and happy music making!</p>
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		<title>How to make trance music tutorial</title>
		<link>http://blog.imphenzia.com/2011/09/05/how-to-make-trance-music-tutorial/</link>
		<comments>http://blog.imphenzia.com/2011/09/05/how-to-make-trance-music-tutorial/#comments</comments>
		<pubDate>Mon, 05 Sep 2011 22:04:53 +0000</pubDate>
		<dc:creator>Imphenzia</dc:creator>
				<category><![CDATA[Imphenzia Music]]></category>
		<category><![CDATA[Imphenzia Tutorials]]></category>
		<category><![CDATA[howto]]></category>
		<category><![CDATA[imphenzia]]></category>
		<category><![CDATA[imphenzia music]]></category>
		<category><![CDATA[trance]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://blog.imphenzia.com/?p=396</guid>
		<description><![CDATA[Today I decided to create a tutorial based on my latest trance track &#8220;Spirit Within You&#8220;. It&#8217;s a detailed look at a section of 15 measures of the track where I go through each and every instrument, what notes and &#8230; <a href="http://blog.imphenzia.com/2011/09/05/how-to-make-trance-music-tutorial/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Today I decided to create a tutorial based on my latest trance track &#8220;<a href="http://music.imphenzia.com/tracks/spirit-within-you.html">Spirit Within You</a>&#8220;. It&#8217;s a detailed look at a section of 15 measures of the track where I go through each and every instrument, what notes and chords are played, which presets are used, what VST instrument was used, etc. This should hopefully give you the foundation of percussion, bassline, melody,  filling effect &#8211; but it won&#8217;t teach you how to arrange a full length track &#8211; that will come in another tutorial.</p>
<h2>Have a look at the tutorial</h2>
<p><iframe src="http://www.youtube.com/embed/ZO5u7hNA1mo?rel=0&#038;hd=1" frameborder="0" width="620" height="378"></iframe></p>
<h2>What&#8217;s in the video?</h2>
<p>The video describes the following elements:</p>
<ul>
<li>Percussion (drums) &#8211; kick, closed hihat, open hihat, claps, cymbals</li>
<li>First bassline (rapid 1/16 notes)</li>
<li>Second bassline  (offbeat 1/8 notes)</li>
<li>Cluster of 5 simultaneous leads for extreme atmosphere</li>
<li>Two trance gates for an even fuller effect</li>
<li>Pads for more euphoria</li>
<li>And a classic trance piano with delay end reverb</li>
</ul>
<p>First the video lets you listen to the end result. Then I solo each instrument and describe what notes were played. You can also see exactly which presets are used in Nexus2, VanGuard, and Sylenth1. All presets, more or less, use the default settings and the default delay / reverb effects. Filter cutoff frequency is altered on a few instruments to create that classic morphing or transforming sound commonly found in trance. No additional, external, or invisible effects are applied.</p>
<p>In this video tutorial I use Cubase 5 as a sequencer &#8211; but the technique can be applied to any sequencer and VST instruments.</p>
<p>Since this video focuses on a cropped out section of the track, I plan to make another video showing how the track is arranged in terms of introducing various instruments, the intro, the chorus, the breakdown, the outro, etc.</p>
<p>If you like this video and, of course, if you like my music &#8211; please consider supporting Imphenzia by buying one of my albums in the <a href="http://music.imphenzia.com/albums.html">album section</a> (or on iTunes and other digital stores) &#8211; you can also gain <a href="http://music.imphenzia.com/tracks.html?highlight-fullaccess">Full Access</a> to all Imphenzia tracks for high quality 320kbps MP3 and lossless FLAC files.</p>
<p><span class="Apple-style-span" style="color: #000000; font-size: 22px; line-height: 32px;">Virtual Instruments (VSTi) used</span></p>
<ul>
<li>Groove Agent ONE (Cubase 5 drum machine)</li>
<li>ReFX Nexus2</li>
<li>ReFX VanGuard</li>
<li>LennarDigital Sylenth1</li>
</ul>
<h2>Presets used</h2>
<p>All the presets are available in the retail version of each VSTi without the need for any expansions. The exception is the percussion since I just use various percussion samples.</p>
<h3>ReFX Nexus2</h3>
<ul>
<li>Bass | BA Trancebass 19</li>
<li>Bass | Lazy Bass</li>
<li>Single Layer Leads | LD Detuned Lead 1</li>
<li>Epic Pads | PD Floating Away (with Trance Gate &#8220;TG&#8221; effect enabled)</li>
<li>Epic Pads | PD Tranceiver</li>
<li>Piano | PN Trancepiano</li>
</ul>
<div>
<h3>ReFX VanGuard</h3>
<ul>
<li>LD Corsten 01 MS</li>
<li>ARP Smuggler</li>
</ul>
<h3>LennarDigital Sylenth1</h3>
<ul>
<li>Bank 1 | LD Follow</li>
<li>Bank 2 | LD Rollback</li>
<li>Bank 1 | GAT Trancentral</li>
</ul>
<h3>Groove Agent ONE</h3>
<ul>
<li>Various drum samples accumulated over the years</li>
</ul>
<p><span style="font-size: small;"><span class="Apple-style-span" style="line-height: 24px;"><br />
</span></span></p>
</div>
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